![]() ![]() ![]() After all, what is Mario Kart without frenetic local multiplayer, perhaps the earliest denotation of pure fun in the gaming medium? Expect to experience refined, well-tempered kart racing (the game improves greatly upon its predecessors in this regard), alongside a visual presentation that can finally be considered truly handsome, truly HD, and - for those concerned with such labels - truly next-gen. Yet, when it comes to Mario Kart, I can’t imagine a word more well-suited than “fun” to pay the utmost appreciation to a momentous development effort. Quite literally years of meticulous level planning, all for a congratulatory sticker that reads “fun.” The Galaxy series managed to transcend such branding, but little else in Mario’s pantheon has. Stopping at fun to describe Super Mario 3D World, for example, robs it of the inventiveness and raw idea-power steeped and filtered carefully into each of its eight playable worlds. Still, there are cases where fun as a descriptor can be a cop-out. ![]() Critiques of Nintendo games are often rife with synonyms for the word “fun.” Their presence is hardly misplaced if asked to sum up the lion’s share of Nintendo experiences as briefly as possible, I’d likely deliver a similar lexical assortment. ![]()
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